Open Source
The project is free to use, study, modify and improve.
Take an inside look at DBM Studio's high-level features designed specifically for the EA FC and FIFA modding communities.
Create new players from scratch or duplicate existing profiles. Easily set identities, birth dates, nationality, and jersey labels inside a clean and validated input workspace.

Take full control of club configurations. Visually modify team colors using color picker swatches, assign stadiums, set rivalries, configure kit properties, and adjust team ratings.

Manage league structures and competition rules. Seamlessly add or remove teams, customize points tables, tweak promotion setups, and control region-specific league settings.

Perform roster changes using a high-level transfer interface. Search players globally by name or ID, review contract details and ratings, and assign them to destination clubs in real time.

Tweak core player attributes, skills, and traits. Adjust pace, shooting, passing, dribbling, physical stats, and specific special traits with a direct database-bound layout.

For power users and advanced modders who need absolute flexibility. Directly search, filter, export, and modify raw values across hundreds of internal tables using a classic, high-performance grid layout.

Built for the EA FC modding community — with the tools and workflow that modern modding actually demands.
EA FC databases have always been editable — DBM Studio keeps that direct access intact. Every table, every field, every record is right there, ready to modify.
Beyond raw tables, DBM Studio brings dedicated visual modules for players, teams, leagues and transfers. Edit game data the way it makes sense — visually, intuitively, without memorising field names.
Fast search, bulk edits, import/export, hash ID tools — everything you need to work efficiently, not just technically. Spend more time modding, less time navigating.
DBM Studio is free, open source, and shaped by feedback from EA FC and FIFA modders.
The project is free to use, study, modify and improve.
Ideas, bug reports and suggestions help guide future updates.
Inspired by Rinaldo's DB Master and the tools that helped shape FIFA modding.
Developers, testers, translators and modders are welcome to contribute.
Join the project on GitHub, open an issue, suggest improvements or help test new builds.